Dark World Deck Breakdown

Cards Usage Statistic

Main Deck

UR Rarity
Armageddon Knight
UR Rarity
Armageddon Knight
UR Rarity
Armageddon Knight
DARK 4
Armageddon Knight
  • ATK:

  • 1400

  • DEF:

  • 1200


When this card is Summoned: You can send 1 DARK monster from your Deck to the GY.

R Rarity
Beiige, Vanguard of Dark World
R Rarity
Beiige, Vanguard of Dark World
R Rarity
Beiige, Vanguard of Dark World
DARK 4
Beiige, Vanguard of Dark World
  • ATK:

  • 1600

  • DEF:

  • 1300


If this card is discarded to the Graveyard by a card effect: Special Summon it from the Graveyard.

UR Rarity
Blackwing - Zephyros the Elite
UR Rarity
Blackwing - Zephyros the Elite
UR Rarity
Blackwing - Zephyros the Elite
DARK 4
Blackwing - Zephyros the Elite
  • ATK:

  • 1600

  • DEF:

  • 1000


If this card is in your GY: You can return 1 face-up card you control to the hand; Special Summon this card, and if you do, take 400 damage. You can only use this effect of "Blackwing - Zephyros the Elite" once per Duel.

UR Rarity
Grapha, Dragon Lord of Dark World
UR Rarity
Grapha, Dragon Lord of Dark World
UR Rarity
Grapha, Dragon Lord of Dark World
DARK 8
Grapha, Dragon Lord of Dark World
  • ATK:

  • 2700

  • DEF:

  • 1800


You can Special Summon this card (from your Graveyard) by returning 1 "Dark World" monster you control to the hand, except "Grapha, Dragon Lord of Dark World". If this card is discarded to the Graveyard by a card effect: Target 1 card your opponent controls; destroy that target, then, if this card was discarded from your hand to your Graveyard by an opponent's card effect, look at 1 random card in your opponent's hand, then, if it was a monster, you can Special Summon it to your side of the field.

SR Rarity
Skull Meister
SR Rarity
Skull Meister
SR Rarity
Skull Meister
DARK 4
Skull Meister
  • ATK:

  • 1700

  • DEF:

  • 400


When a card effect is activated in your opponent's GY (Quick Effect): You can send this card from your hand to the GY; negate that effect.

UR Rarity
Snoww, Unlight of Dark World
UR Rarity
Snoww, Unlight of Dark World
UR Rarity
Snoww, Unlight of Dark World
DARK 4
Snoww, Unlight of Dark World
  • ATK:

  • 1700

  • DEF:

  • 0


If this card is discarded to the Graveyard by a card effect: If it was discarded from your hand to your Graveyard by an opponent's card effect, you can target 1 monster in your opponent's Graveyard; add 1 "Dark World" card from your Deck to your hand, then Special Summon that target (if any) in face-up Defense Position.

SR Rarity
Trance Archfiend
SR Rarity
Trance Archfiend
SR Rarity
Trance Archfiend
DARK 4
Trance Archfiend
  • ATK:

  • 1500

  • DEF:

  • 500


Once per turn: You can discard 1 Fiend-Type monster, and if you do, this card gains 500 ATK until the end of this turn. When this card you control is destroyed and sent to your Graveyard: You can target 1 of your banished DARK monsters; add that target to your hand.

SR Rarity
Shaddoll Beast
SR Rarity
Shaddoll Beast
SR Rarity
Shaddoll Beast
DARK 5
Shaddoll Beast
  • ATK:

  • 2200

  • DEF:

  • 1700


FLIP: You can draw 2 cards, then discard 1 card. If this card is sent to the GY by a card effect: You can draw 1 card. You can only use 1 "Shaddoll Beast" effect per turn, and only once that turn.

R Rarity
Shaddoll Dragon
R Rarity
Shaddoll Dragon
R Rarity
Shaddoll Dragon
DARK 4
Shaddoll Dragon
  • ATK:

  • 1900

  • DEF:

  • 0


FLIP: You can target 1 card your opponent controls; return it to the hand. If this card is sent to the GY by a card effect: You can target 1 Spell/Trap on the field; destroy it. You can only use 1 "Shaddoll Dragon" effect per turn, and only once that turn.

UR Rarity
Book of Moon
UR Rarity
Book of Moon
UR Rarity
Book of Moon
Spell Quick
Book of Moon

    Target 1 face-up monster on the field; change that target to face-down Defense Position.

    SR Rarity
    Charge Into a Dark World
    SR Rarity
    Charge Into a Dark World
    SR Rarity
    Charge Into a Dark World
    Spell Normal
    Charge Into a Dark World

      Target 1 Level 4 or lower Fiend monster in your GY; Special Summon it, then discard 1 Fiend monster. You can only activate 1 "Charge Into a Dark World" per turn.

      SR Rarity
      Dragged Down into the Grave
      SR Rarity
      Dragged Down into the Grave
      SR Rarity
      Dragged Down into the Grave
      Spell Normal
      Dragged Down into the Grave

        Both players reveal their hands, each chooses 1 card from their opponent's hand, then you discard the chosen cards from both players' hands, then both players draw 1 card.

        UR Rarity
        Reinforcement of the Army
        UR Rarity
        Reinforcement of the Army
        UR Rarity
        Reinforcement of the Army
        Spell Normal
        Reinforcement of the Army

          Add 1 Level 4 or lower Warrior monster from your Deck to your hand.

          UR Rarity
          Shuffle Reborn
          UR Rarity
          Shuffle Reborn
          UR Rarity
          Shuffle Reborn
          Spell Normal
          Shuffle Reborn

            If you control no monsters: Target 1 monster in your GY; Special Summon it, but it has its effects negated, also banish it during the End Phase. You can banish this card from your GY, then target 1 card you control; shuffle it into the Deck, then draw 1 card, also during the End Phase of this turn, banish 1 card from your hand. You can only use this effect of "Shuffle Reborn" once per turn.

            UR Rarity
            The Gates of Dark World
            UR Rarity
            The Gates of Dark World
            UR Rarity
            The Gates of Dark World
            Spell Field
            The Gates of Dark World

              All Fiend-Type monsters gain 300 ATK and DEF. Once per turn: You can banish 1 Fiend-Type monster from your Graveyard; discard 1 Fiend-Type monster, then draw 1 card.

              UR Rarity
              Ice Dragon's Prison
              UR Rarity
              Ice Dragon's Prison
              UR Rarity
              Ice Dragon's Prison
              Trap Normal
              Ice Dragon's Prison

                Target 1 monster in your opponent's GY; Special Summon it to your field, but its effects are negated, then, you can banish 1 monster from both players' fields that have the same Type as each other. You can only activate 1 "Ice Dragon's Prison" per turn.

                UR Rarity
                Paleozoic Dinomischus
                UR Rarity
                Paleozoic Dinomischus
                UR Rarity
                Paleozoic Dinomischus
                Trap Normal
                Paleozoic Dinomischus

                  Target 1 face-up card on the field; discard 1 card, and if you do, banish it. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.

                  UR Rarity
                  Warning Point
                  UR Rarity
                  Warning Point
                  UR Rarity
                  Warning Point
                  Trap Normal
                  Warning Point

                    When a monster(s) is Summoned: This turn, that face-up monster(s) cannot attack, its effects are negated, also it cannot be used as material for a Fusion, Synchro, Xyz, or Link Summon.

                    Extra Deck

                    SR Rarity
                    Brute Enforcer
                    SR Rarity
                    Brute Enforcer
                    SR Rarity
                    Brute Enforcer
                    DARK
                    Brute Enforcer
                    • ATK:

                    • 1600

                    • LINK-2

                    Link Arrow:

                    Bottom-Left

                    Bottom-Right


                    2 Effect Monsters You can discard 1 card, then target 1 face-up card your opponent controls; your opponent can discard 1 card with the same original card type (Monster, Spell, or Trap) as that face-up card to negate this effect, otherwise destroy that face-up card. You can only use this effect of "Brute Enforcer" once per turn.

                    UR Rarity
                    Knightmare Unicorn
                    UR Rarity
                    Knightmare Unicorn
                    UR Rarity
                    Knightmare Unicorn
                    DARK
                    Knightmare Unicorn
                    • ATK:

                    • 2200

                    • LINK-3

                    Link Arrow:

                    Left

                    Bottom

                    Right


                    2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.

                    N Rarity
                    Pentestag
                    N Rarity
                    Pentestag
                    N Rarity
                    Pentestag
                    DARK
                    Pentestag
                    • ATK:

                    • 1600

                    • LINK-2

                    Link Arrow:

                    Top

                    Bottom


                    2 Effect Monsters If your linked monster attacks a Defense Position monster, inflict piercing battle damage to your opponent.

                    R Rarity
                    Wee Witch's Apprentice
                    R Rarity
                    Wee Witch's Apprentice
                    R Rarity
                    Wee Witch's Apprentice
                    DARK
                    Wee Witch's Apprentice
                    • ATK:

                    • 1400

                    • LINK-2

                    Link Arrow:

                    Bottom-Left

                    Bottom-Right


                    2 DARK monsters All DARK monsters on the field gain 500 ATK/DEF, also all LIGHT monsters on the field lose 400 ATK/DEF. If this card is destroyed by battle or card effect: You can target 1 DARK monster in your GY; add it to your hand. You can only use this effect of "Wee Witch's Apprentice" once per turn.

                     Rarity
                    Cairngorgon, Antiluminescent Knight
                     Rarity
                    Cairngorgon, Antiluminescent Knight
                     Rarity
                    Cairngorgon, Antiluminescent Knight
                    DARK
                    Cairngorgon, Antiluminescent Knight
                    • ATK:

                    • 2450

                    • DEF:

                    • 1950


                    2 Level 4 monsters During either player's turn, when another card or effect is activated that targets exactly 1 card on the field (and no other cards): You can detach 1 Xyz Material from this card, then target another card on the field that would be an appropriate target for that card/effect; that card/effect now targets the new target.

                    UR Rarity
                    Dingirsu, the Orcust of the Evening Star
                    UR Rarity
                    Dingirsu, the Orcust of the Evening Star
                    UR Rarity
                    Dingirsu, the Orcust of the Evening Star
                    DARK
                    Dingirsu, the Orcust of the Evening Star
                    • ATK:

                    • 2600

                    • DEF:

                    • 2100


                    2 Level 8 monsters You can only Special Summon "Dingirsu, the Orcust of the Evening Star(s)" once per turn. You can also Xyz Summon this card by using an "Orcust" Link Monster you control as material. If a card(s) you control would be destroyed by battle or card effect, you can detach 1 material from this card instead. If this card is Special Summoned: You can activate 1 of these effects; ● Send 1 card your opponent controls to the GY. ● Attach 1 of your banished Machine monsters to this card as material.

                    SR Rarity
                    Evilswarm Nightmare
                    SR Rarity
                    Evilswarm Nightmare
                    SR Rarity
                    Evilswarm Nightmare
                    DARK
                    Evilswarm Nightmare
                    • ATK:

                    • 950

                    • DEF:

                    • 1950


                    2 Level 4 DARK monsters When your opponent Special Summons a monster(s) (except during the Damage Step): You can detach 1 material from this card; change that Special Summoned monster(s) to face-down Defense Position.

                    SR Rarity
                    Number 70: Malevolent Sin
                    SR Rarity
                    Number 70: Malevolent Sin
                    SR Rarity
                    Number 70: Malevolent Sin
                    DARK
                    Number 70: Malevolent Sin
                    • ATK:

                    • 2400

                    • DEF:

                    • 1200


                    2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; banish it until your opponent's next Standby Phase. At the end of the Damage Step, if this card attacked: You can make this card gain 300 ATK, and if you do, increase its Rank by 3.

                    Popular Skills

                    Avenger from the Void: 100%
                    Avenger from the Void

                    Need 22 UR

                    UR Rarity
                    Armageddon Knight2 card
                    UR Rarity
                    Blackwing - Zephyros the Elite1 card
                    UR Rarity
                    Grapha, Dragon Lord of Dark World3 card
                    UR Rarity
                    Snoww, Unlight of Dark World3 card
                    UR Rarity
                    Knightmare Unicorn1 card
                     Rarity
                    Cairngorgon, Antiluminescent Knight1 card
                    UR Rarity
                    Dingirsu, the Orcust of the Evening Star1 card
                    UR Rarity
                    Book of Moon2 card
                    UR Rarity
                    Reinforcement of the Army1 card
                    UR Rarity
                    Shuffle Reborn1 card
                    UR Rarity
                    The Gates of Dark World2 card
                    UR Rarity
                    Ice Dragon's Prison1 card
                    UR Rarity
                    Paleozoic Dinomischus2 card
                    UR Rarity
                    Warning Point1 card

                    Main: 28 Extra: 8

                    UR Rarity
                    Armageddon Knight
                    UR Rarity
                    Armageddon Knight
                    Armageddon Knight
                    DARK 4
                    Armageddon Knight
                    • ATK:

                    • 1400

                    • DEF:

                    • 1200


                    When this card is Summoned: You can send 1 DARK monster from your Deck to the GY.


                    UR Rarity
                    Armageddon Knight
                    UR Rarity
                    Armageddon Knight
                    Armageddon Knight
                    DARK 4
                    Armageddon Knight
                    • ATK:

                    • 1400

                    • DEF:

                    • 1200


                    When this card is Summoned: You can send 1 DARK monster from your Deck to the GY.


                    R Rarity
                    Beiige, Vanguard of Dark World
                    R Rarity
                    Beiige, Vanguard of Dark World
                    Beiige, Vanguard of Dark World
                    DARK 4
                    Beiige, Vanguard of Dark World
                    • ATK:

                    • 1600

                    • DEF:

                    • 1300


                    If this card is discarded to the Graveyard by a card effect: Special Summon it from the Graveyard.


                    R Rarity
                    Beiige, Vanguard of Dark World
                    R Rarity
                    Beiige, Vanguard of Dark World
                    Beiige, Vanguard of Dark World
                    DARK 4
                    Beiige, Vanguard of Dark World
                    • ATK:

                    • 1600

                    • DEF:

                    • 1300


                    If this card is discarded to the Graveyard by a card effect: Special Summon it from the Graveyard.


                    R Rarity
                    Beiige, Vanguard of Dark World
                    R Rarity
                    Beiige, Vanguard of Dark World
                    Beiige, Vanguard of Dark World
                    DARK 4
                    Beiige, Vanguard of Dark World
                    • ATK:

                    • 1600

                    • DEF:

                    • 1300


                    If this card is discarded to the Graveyard by a card effect: Special Summon it from the Graveyard.


                    UR Rarity
                    Blackwing - Zephyros the Elite
                    UR Rarity
                    Blackwing - Zephyros the Elite
                    Blackwing - Zephyros the Elite
                    DARK 4
                    Blackwing - Zephyros the Elite
                    • ATK:

                    • 1600

                    • DEF:

                    • 1000


                    If this card is in your GY: You can return 1 face-up card you control to the hand; Special Summon this card, and if you do, take 400 damage. You can only use this effect of "Blackwing - Zephyros the Elite" once per Duel.


                    UR Rarity
                    Grapha, Dragon Lord of Dark World
                    UR Rarity
                    Grapha, Dragon Lord of Dark World
                    Grapha, Dragon Lord of Dark World
                    DARK 8
                    Grapha, Dragon Lord of Dark World
                    • ATK:

                    • 2700

                    • DEF:

                    • 1800


                    You can Special Summon this card (from your Graveyard) by returning 1 "Dark World" monster you control to the hand, except "Grapha, Dragon Lord of Dark World". If this card is discarded to the Graveyard by a card effect: Target 1 card your opponent controls; destroy that target, then, if this card was discarded from your hand to your Graveyard by an opponent's card effect, look at 1 random card in your opponent's hand, then, if it was a monster, you can Special Summon it to your side of the field.


                    UR Rarity
                    Grapha, Dragon Lord of Dark World
                    UR Rarity
                    Grapha, Dragon Lord of Dark World
                    Grapha, Dragon Lord of Dark World
                    DARK 8
                    Grapha, Dragon Lord of Dark World
                    • ATK:

                    • 2700

                    • DEF:

                    • 1800


                    You can Special Summon this card (from your Graveyard) by returning 1 "Dark World" monster you control to the hand, except "Grapha, Dragon Lord of Dark World". If this card is discarded to the Graveyard by a card effect: Target 1 card your opponent controls; destroy that target, then, if this card was discarded from your hand to your Graveyard by an opponent's card effect, look at 1 random card in your opponent's hand, then, if it was a monster, you can Special Summon it to your side of the field.


                    UR Rarity
                    Grapha, Dragon Lord of Dark World
                    UR Rarity
                    Grapha, Dragon Lord of Dark World
                    Grapha, Dragon Lord of Dark World
                    DARK 8
                    Grapha, Dragon Lord of Dark World
                    • ATK:

                    • 2700

                    • DEF:

                    • 1800


                    You can Special Summon this card (from your Graveyard) by returning 1 "Dark World" monster you control to the hand, except "Grapha, Dragon Lord of Dark World". If this card is discarded to the Graveyard by a card effect: Target 1 card your opponent controls; destroy that target, then, if this card was discarded from your hand to your Graveyard by an opponent's card effect, look at 1 random card in your opponent's hand, then, if it was a monster, you can Special Summon it to your side of the field.


                    SR Rarity
                    Skull Meister
                    SR Rarity
                    Skull Meister
                    Skull Meister
                    DARK 4
                    Skull Meister
                    • ATK:

                    • 1700

                    • DEF:

                    • 400


                    When a card effect is activated in your opponent's GY (Quick Effect): You can send this card from your hand to the GY; negate that effect.


                    UR Rarity
                    Snoww, Unlight of Dark World
                    UR Rarity
                    Snoww, Unlight of Dark World
                    Snoww, Unlight of Dark World
                    DARK 4
                    Snoww, Unlight of Dark World
                    • ATK:

                    • 1700

                    • DEF:

                    • 0


                    If this card is discarded to the Graveyard by a card effect: If it was discarded from your hand to your Graveyard by an opponent's card effect, you can target 1 monster in your opponent's Graveyard; add 1 "Dark World" card from your Deck to your hand, then Special Summon that target (if any) in face-up Defense Position.


                    UR Rarity
                    Snoww, Unlight of Dark World
                    UR Rarity
                    Snoww, Unlight of Dark World
                    Snoww, Unlight of Dark World
                    DARK 4
                    Snoww, Unlight of Dark World
                    • ATK:

                    • 1700

                    • DEF:

                    • 0


                    If this card is discarded to the Graveyard by a card effect: If it was discarded from your hand to your Graveyard by an opponent's card effect, you can target 1 monster in your opponent's Graveyard; add 1 "Dark World" card from your Deck to your hand, then Special Summon that target (if any) in face-up Defense Position.


                    UR Rarity
                    Snoww, Unlight of Dark World
                    UR Rarity
                    Snoww, Unlight of Dark World
                    Snoww, Unlight of Dark World
                    DARK 4
                    Snoww, Unlight of Dark World
                    • ATK:

                    • 1700

                    • DEF:

                    • 0


                    If this card is discarded to the Graveyard by a card effect: If it was discarded from your hand to your Graveyard by an opponent's card effect, you can target 1 monster in your opponent's Graveyard; add 1 "Dark World" card from your Deck to your hand, then Special Summon that target (if any) in face-up Defense Position.


                    SR Rarity
                    Trance Archfiend
                    SR Rarity
                    Trance Archfiend
                    Trance Archfiend
                    DARK 4
                    Trance Archfiend
                    • ATK:

                    • 1500

                    • DEF:

                    • 500


                    Once per turn: You can discard 1 Fiend-Type monster, and if you do, this card gains 500 ATK until the end of this turn. When this card you control is destroyed and sent to your Graveyard: You can target 1 of your banished DARK monsters; add that target to your hand.


                    SR Rarity
                    Shaddoll Beast
                    SR Rarity
                    Shaddoll Beast
                    Shaddoll Beast
                    DARK 5
                    Shaddoll Beast
                    • ATK:

                    • 2200

                    • DEF:

                    • 1700


                    FLIP: You can draw 2 cards, then discard 1 card. If this card is sent to the GY by a card effect: You can draw 1 card. You can only use 1 "Shaddoll Beast" effect per turn, and only once that turn.


                    R Rarity
                    Shaddoll Dragon
                    R Rarity
                    Shaddoll Dragon
                    Shaddoll Dragon
                    DARK 4
                    Shaddoll Dragon
                    • ATK:

                    • 1900

                    • DEF:

                    • 0


                    FLIP: You can target 1 card your opponent controls; return it to the hand. If this card is sent to the GY by a card effect: You can target 1 Spell/Trap on the field; destroy it. You can only use 1 "Shaddoll Dragon" effect per turn, and only once that turn.


                    UR Rarity
                    Book of Moon
                    UR Rarity
                    Book of Moon
                    Book of Moon
                    Spell Quick
                    Book of Moon

                      Target 1 face-up monster on the field; change that target to face-down Defense Position.


                      UR Rarity
                      Book of Moon
                      UR Rarity
                      Book of Moon
                      Book of Moon
                      Spell Quick
                      Book of Moon

                        Target 1 face-up monster on the field; change that target to face-down Defense Position.


                        SR Rarity
                        Charge Into a Dark World
                        SR Rarity
                        Charge Into a Dark World
                        Charge Into a Dark World
                        Spell Normal
                        Charge Into a Dark World

                          Target 1 Level 4 or lower Fiend monster in your GY; Special Summon it, then discard 1 Fiend monster. You can only activate 1 "Charge Into a Dark World" per turn.


                          SR Rarity
                          Dragged Down into the Grave
                          SR Rarity
                          Dragged Down into the Grave
                          Dragged Down into the Grave
                          Spell Normal
                          Dragged Down into the Grave

                            Both players reveal their hands, each chooses 1 card from their opponent's hand, then you discard the chosen cards from both players' hands, then both players draw 1 card.


                            UR Rarity
                            Reinforcement of the Army
                            UR Rarity
                            Reinforcement of the Army
                            Reinforcement of the Army
                            Spell Normal
                            Reinforcement of the Army

                              Add 1 Level 4 or lower Warrior monster from your Deck to your hand.


                              UR Rarity
                              Shuffle Reborn
                              UR Rarity
                              Shuffle Reborn
                              Shuffle Reborn
                              Spell Normal
                              Shuffle Reborn

                                If you control no monsters: Target 1 monster in your GY; Special Summon it, but it has its effects negated, also banish it during the End Phase. You can banish this card from your GY, then target 1 card you control; shuffle it into the Deck, then draw 1 card, also during the End Phase of this turn, banish 1 card from your hand. You can only use this effect of "Shuffle Reborn" once per turn.


                                UR Rarity
                                The Gates of Dark World
                                UR Rarity
                                The Gates of Dark World
                                The Gates of Dark World
                                Spell Field
                                The Gates of Dark World

                                  All Fiend-Type monsters gain 300 ATK and DEF. Once per turn: You can banish 1 Fiend-Type monster from your Graveyard; discard 1 Fiend-Type monster, then draw 1 card.


                                  UR Rarity
                                  The Gates of Dark World
                                  UR Rarity
                                  The Gates of Dark World
                                  The Gates of Dark World
                                  Spell Field
                                  The Gates of Dark World

                                    All Fiend-Type monsters gain 300 ATK and DEF. Once per turn: You can banish 1 Fiend-Type monster from your Graveyard; discard 1 Fiend-Type monster, then draw 1 card.


                                    UR Rarity
                                    Ice Dragon's Prison
                                    UR Rarity
                                    Ice Dragon's Prison
                                    Ice Dragon's Prison
                                    Trap Normal
                                    Ice Dragon's Prison

                                      Target 1 monster in your opponent's GY; Special Summon it to your field, but its effects are negated, then, you can banish 1 monster from both players' fields that have the same Type as each other. You can only activate 1 "Ice Dragon's Prison" per turn.


                                      UR Rarity
                                      Paleozoic Dinomischus
                                      UR Rarity
                                      Paleozoic Dinomischus
                                      Paleozoic Dinomischus
                                      Trap Normal
                                      Paleozoic Dinomischus

                                        Target 1 face-up card on the field; discard 1 card, and if you do, banish it. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.


                                        UR Rarity
                                        Paleozoic Dinomischus
                                        UR Rarity
                                        Paleozoic Dinomischus
                                        Paleozoic Dinomischus
                                        Trap Normal
                                        Paleozoic Dinomischus

                                          Target 1 face-up card on the field; discard 1 card, and if you do, banish it. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.


                                          UR Rarity
                                          Warning Point
                                          UR Rarity
                                          Warning Point
                                          Warning Point
                                          Trap Normal
                                          Warning Point

                                            When a monster(s) is Summoned: This turn, that face-up monster(s) cannot attack, its effects are negated, also it cannot be used as material for a Fusion, Synchro, Xyz, or Link Summon.


                                            SR Rarity
                                            Brute Enforcer
                                            SR Rarity
                                            Brute Enforcer
                                            Brute Enforcer
                                            DARK
                                            Brute Enforcer
                                            • ATK:

                                            • 1600

                                            • LINK-2

                                            Link Arrow:

                                            Bottom-Left

                                            Bottom-Right


                                            2 Effect Monsters You can discard 1 card, then target 1 face-up card your opponent controls; your opponent can discard 1 card with the same original card type (Monster, Spell, or Trap) as that face-up card to negate this effect, otherwise destroy that face-up card. You can only use this effect of "Brute Enforcer" once per turn.


                                            UR Rarity
                                            Knightmare Unicorn
                                            UR Rarity
                                            Knightmare Unicorn
                                            Knightmare Unicorn
                                            DARK
                                            Knightmare Unicorn
                                            • ATK:

                                            • 2200

                                            • LINK-3

                                            Link Arrow:

                                            Left

                                            Bottom

                                            Right


                                            2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.


                                            N Rarity
                                            Pentestag
                                            N Rarity
                                            Pentestag
                                            Pentestag
                                            DARK
                                            Pentestag
                                            • ATK:

                                            • 1600

                                            • LINK-2

                                            Link Arrow:

                                            Top

                                            Bottom


                                            2 Effect Monsters If your linked monster attacks a Defense Position monster, inflict piercing battle damage to your opponent.


                                            R Rarity
                                            Wee Witch's Apprentice
                                            R Rarity
                                            Wee Witch's Apprentice
                                            Wee Witch's Apprentice
                                            DARK
                                            Wee Witch's Apprentice
                                            • ATK:

                                            • 1400

                                            • LINK-2

                                            Link Arrow:

                                            Bottom-Left

                                            Bottom-Right


                                            2 DARK monsters All DARK monsters on the field gain 500 ATK/DEF, also all LIGHT monsters on the field lose 400 ATK/DEF. If this card is destroyed by battle or card effect: You can target 1 DARK monster in your GY; add it to your hand. You can only use this effect of "Wee Witch's Apprentice" once per turn.


                                             Rarity
                                            Cairngorgon, Antiluminescent Knight
                                             Rarity
                                            Cairngorgon, Antiluminescent Knight
                                            Cairngorgon, Antiluminescent Knight
                                            DARK
                                            Cairngorgon, Antiluminescent Knight
                                            • ATK:

                                            • 2450

                                            • DEF:

                                            • 1950


                                            2 Level 4 monsters During either player's turn, when another card or effect is activated that targets exactly 1 card on the field (and no other cards): You can detach 1 Xyz Material from this card, then target another card on the field that would be an appropriate target for that card/effect; that card/effect now targets the new target.


                                            UR Rarity
                                            Dingirsu, the Orcust of the Evening Star
                                            UR Rarity
                                            Dingirsu, the Orcust of the Evening Star
                                            Dingirsu, the Orcust of the Evening Star
                                            DARK
                                            Dingirsu, the Orcust of the Evening Star
                                            • ATK:

                                            • 2600

                                            • DEF:

                                            • 2100


                                            2 Level 8 monsters You can only Special Summon "Dingirsu, the Orcust of the Evening Star(s)" once per turn. You can also Xyz Summon this card by using an "Orcust" Link Monster you control as material. If a card(s) you control would be destroyed by battle or card effect, you can detach 1 material from this card instead. If this card is Special Summoned: You can activate 1 of these effects; ● Send 1 card your opponent controls to the GY. ● Attach 1 of your banished Machine monsters to this card as material.


                                            SR Rarity
                                            Evilswarm Nightmare
                                            SR Rarity
                                            Evilswarm Nightmare
                                            Evilswarm Nightmare
                                            DARK
                                            Evilswarm Nightmare
                                            • ATK:

                                            • 950

                                            • DEF:

                                            • 1950


                                            2 Level 4 DARK monsters When your opponent Special Summons a monster(s) (except during the Damage Step): You can detach 1 material from this card; change that Special Summoned monster(s) to face-down Defense Position.


                                            SR Rarity
                                            Number 70: Malevolent Sin
                                            SR Rarity
                                            Number 70: Malevolent Sin
                                            Number 70: Malevolent Sin
                                            DARK
                                            Number 70: Malevolent Sin
                                            • ATK:

                                            • 2400

                                            • DEF:

                                            • 1200


                                            2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; banish it until your opponent's next Standby Phase. At the end of the Damage Step, if this card attacked: You can make this card gain 300 ATK, and if you do, increase its Rank by 3.



                                            DARK WORLD Decks in DUEL LINKS

                                            Top Packs & Boxes used








                                            https://metaduelist.com/
                                            Top